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Zodiac
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Devlog
Wrapping Things Up
April 02, 2018
by
Agggron
1
#Leaderboard, #Published
It's been a while since I revisited Zodiac, and it really does bring back memories. Who would have thought that the humble Candy Crush clone sparked my next few months of game development? I figured I...
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Scaling Up
October 28, 2017
by
Agggron
1
One major feature that was lacking in previous iterations was how to deal with matching more than three tiles! With this update, you can now match more than three tiles: if there are three tiles in a...
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Update #1
October 17, 2017
by
Agggron
1
- Corrected the screen resolution - Gives player 1 second of time for each match -> this way, players can actually reach high scores - Displays more user-friendly update to the score and timer for eac...
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